Apex Legends

Apex Legends Summer League Premier Division 2020

PosTeamMSFMSAWithdrawForfeitLadder ScoreNext MatchPenaltyBonus PointsGames PlayedWinsLossSwiss
1780383001194-0148803.00
266046400843-0127522.14
345436100636-0117522.14
446647000376-0108351.13
536040500199-0107250.86
61843781419-067210.86
7Renegade Apex14839413-132-067130.43
812632316-158-027100.43

Apex Legends Summer League 2020

PosTeamMSFMSAWithdrawForfeitLadder ScoreNext MatchPenaltyBonus PointsGames PlayedWinsLossSwiss
136924200776-075503.00
236530400453-085321.80
329322600379-065321.80
428731300213-065231.20
519427601113-0-15221.20
619233901-200-085040.00

Apex Legends Qualification League 2020

PosTeamMSFMSAWithdrawForfeitLadder ScoreNext MatchPenaltyGames PlayedWinsLossSwiss
149024300890-05503.00
248032400720-05412.40
346029100700-05412.40
433134300411-05321.80
527321601355-05311.80
619321801273-05311.80
7Renegade Apex18816301268-05311.80
831935200241-05231.20
929526700215-05231.20
1028628200206-05231.20
1125524400175-05231.20
1221636400136-05231.20
1318520600105-05231.20
14iNFamous Esports1682391388-05201.20
1514328102-97-05120.60
167230500-195-06150.50

Apex Legends Spring League Premier Division 2019

PosTeamMSFMSAWithdrawForfeitLadder ScoreNext MatchPenaltyGames PlayedWinsLossMad Coinz
100000-00000
200000-00000
300000-00000
400000-00000
500000-00000
600000-00000
700000-00000

Apex Legends Spring League 2019

PosTeamMSFMSAWithdrawForfeitLadder ScoreNext MatchPenaltyGames PlayedWinsLoss
100000-0000
200000-0000
300000-0000
400000-0000
500000-0000
600000-0000
700000-0000
800000-0000
900000-0000
1000000-0000

Apex Legends Summer League Premier Division 2020

Apex Legends Summer League Premier Division 2020
Apex Legends
Internet

Apex Legends Summer League Premier Division 2020
Apex Legends
Internet

Apex Legends Summer League Premier Division 2020
Apex Legends
Internet

Apex Legends Summer League Premier Division 2020
Apex Legends
Internet

Apex Legends Summer League 2020

Game Information
Game Format:Apex Legends
Match format: Solo, Duo or 3v3
Fielded players: Depends on Tournament
Players per team: Depends on Tournament
Reserves per team: Depends on Tournament
Roster Lock: Depends on Tournament
 
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Please join up Team Captains tohttps://discord.gg/D7jgqCM
To contact on more information on tournaments or hosting of tournaments – Info@ravingmadgmerz.com

How it works for Apex Legends

Players will set up the matches as per the fixtures created by the Raving Mad Gamerz bot. After the Mach channels is used and the match channel is created, team captains decide on time and date, the match will be set.
When the match starts the bot will give out a unique Match ID, this ID will be used to send a message on PSN and adding the ID before taking the screen shot. The unique ID shall be added to the game via the chat bot in game. We will not accept papers on screens or near screens with ID written on them under no circumstances. Team failing to provide information shots for these screenshots shall have 0 score added for the game (APex)
The game will last 2 hours and the best 3 screenshot will be posted when the bot requests them as well as summed up kills and placements scores.
Points allocated will be the following:
  • Placement
    • 1st: 12
    • 2nd: 9
    • 3rd: 7
    • 4th: 5
    • 5th: 4
    • 6th – 10th: 2
    • 11th – 15th: 1
    • 16th – 20th: 0
  • Kills
    • 1 for each kill
If the match ends in a draw, the highest placing score will be used to allocate the Win for Apex
Screenshot example PS4
Screenshot example PC
Stream screenshots will be allowed, as long as the scores are clearly visible and the time and date, also Raving Mad Gamerz should be mentioned in the Title for us to locate it should there be any queries, the stream should also be a public stream, and not private or unlisted.
  • Round Score Tiebreakers
    • In the event two (2) or more Teams are tied in Round Score, the tie will be resolved by the following, in descending order of priority:
      • Single Match Scores
        • Each tied Team's single highest Match Score is compared against all tied Teams' single highest Match Score. These may have been in the same or different Matches in the round for each tied Team. The Team that earned the highest single Match Score will win the tiebreaker. Example: Team 1 and Team 2 have tied Round Scores of 67. Team 1's highest single Match Score is 20 points in the first Match of the round and Team 2's highest single Match Score is 22 points in the second Match of the round. Team 2 would win the Single Match Score Tiebreaker. This is repeated for all Matches played in the round until all ties are broken or no additional individual Match Scores are available. Example: Team 1's and Team 2's single highest Match Score is 20 points in Matches 1 & 3 respectively. Team 1's next highest single Match Score is 18 Points from Match 3, while Team 2's next highest single Match Score is 15 in Match 2. Team 1 would win the Single Match Score Tiebreaker. If two (2) or more teams are still tied after review of Single Match Scores, then ties will be resolved using Single Match Best Placement.
          • Single Match Best Placement
            • Each tied Team's best placement in a single Match is compared against the best placement in a single match of all tied Teams. These best placements may have been in the same or different Matches for each tied Team. The Team with the best placement (lowest number) will win the tiebreaker. A 1st place finish in a single match is the best possible placement. This is repeated for all Matches played in the round until all ties are broken or no additional individual Matches are available. If two (2) or more teams are still tied after review of Single Match Scores and Single Match Best Placement, then ties will be resolved using Single Match Total Kills.
              • Single Match Total Kills
                • Each tied Team's single highest total kills in a single Match is compared against all tied Teams' highest total kills in a single Match. The Team with the most kills in a single Match will win the tiebreaker. This is repeated for all Matches played in the round until all ties are broken or no additional Matches are available.
    • To avoid bot lobby glitching, each team is required to do the following
  • 1. Stream the entire 2 hours and post the link in #apex-legends-games
  • 2. Clip 5 minutes of the game, which must include, the scoreboard being used for the games score, as well as a kill feed of players in the lobby to be verified. Post in #apex-legends-games
  • If @RMGZ Admin cannot verify other players in the lobby, we will forfeit the game, as it will be see as a bot lobby.